Is there any inspiration from titanfall?
OrbitFall: A Text Adventure
- Fixed typos, mostly.
- Aligned text left by default for easier reading.
- Fixed one ending being written too long, thus cutting off the text that says you beat the game.
Version 1.0: Release!
Welcome to OrbitFall! This is my very first coding project, based on a tutorial in the Udemy series by Ben Tristem: "Learn to Code by Making Games - the Complete Unity Developer."
I took the Text Adventure lesson, and not only changed it and customized it, but to make sure I REALLY understood the material, I elaborated on the techniques I learned and made my own fully fledged beginning-to-end text adventure.
The game features a basic inventory system, a suit with a few useful functions, and multiple endings. You can die, too, if you're not careful!
This game can be completed in a few minutes, mostly depending on how fast you read. ;)
Enjoy the adventure!
Log in with itch.io to leave a comment.
Haha interesting question! No, actually. The concept was really just "a space station falling out of orbit."
I did just play and finish Titanfall 2 recently though, and wow, WHAT. A. GAME!!
Yeah. Titanfall was pretty amazing (RIP BT). This game, on the other hand, has to be the best text adventure I have played since the original hitchhiker's guide to the galaxy game. Best of luck in the future.
Cool! I was panicked during the chase. Wish there was more imagery though.
Do you mean visual imagery or text imagery? This really was a learning project based on a tutorial series, so I was rather limited in how much text I could fit on the screen. My future projects will have a lot more packed into them. :)